﻿using System;

namespace Terraria.ID
{
	// Token: 0x0200036B RID: 875
	public static class MusicID
	{
		// Token: 0x040031DC RID: 12764
		public const short OverworldDay = 1;

		// Token: 0x040031DD RID: 12765
		public const short Eerie = 2;

		// Token: 0x040031DE RID: 12766
		public const short Night = 3;

		// Token: 0x040031DF RID: 12767
		public const short Underground = 4;

		// Token: 0x040031E0 RID: 12768
		public const short Boss1 = 5;

		// Token: 0x040031E1 RID: 12769
		public const short Title = 6;

		// Token: 0x040031E2 RID: 12770
		public const short Jungle = 7;

		// Token: 0x040031E3 RID: 12771
		public const short Corruption = 8;

		// Token: 0x040031E4 RID: 12772
		public const short TheHallow = 9;

		// Token: 0x040031E5 RID: 12773
		public const short UndergroundCorruption = 10;

		// Token: 0x040031E6 RID: 12774
		public const short UndergroundHallow = 11;

		// Token: 0x040031E7 RID: 12775
		public const short Boss2 = 12;

		// Token: 0x040031E8 RID: 12776
		public const short Boss3 = 13;

		// Token: 0x040031E9 RID: 12777
		public const short Snow = 14;

		// Token: 0x040031EA RID: 12778
		public const short Space = 15;

		// Token: 0x040031EB RID: 12779
		public const short Crimson = 16;

		// Token: 0x040031EC RID: 12780
		public const short Boss4 = 17;

		// Token: 0x040031ED RID: 12781
		public const short AltOverworldDay = 18;

		// Token: 0x040031EE RID: 12782
		public const short Rain = 19;

		// Token: 0x040031EF RID: 12783
		public const short Ice = 20;

		// Token: 0x040031F0 RID: 12784
		public const short Desert = 21;

		// Token: 0x040031F1 RID: 12785
		public const short Ocean = 22;

		// Token: 0x040031F2 RID: 12786
		public const short Dungeon = 23;

		// Token: 0x040031F3 RID: 12787
		public const short Plantera = 24;

		// Token: 0x040031F4 RID: 12788
		public const short Boss5 = 25;

		// Token: 0x040031F5 RID: 12789
		public const short Temple = 26;

		// Token: 0x040031F6 RID: 12790
		public const short Eclipse = 27;

		// Token: 0x040031F7 RID: 12791
		public const short RainSoundEffect = 28;

		// Token: 0x040031F8 RID: 12792
		public const short Mushrooms = 29;

		// Token: 0x040031F9 RID: 12793
		public const short PumpkinMoon = 30;

		// Token: 0x040031FA RID: 12794
		public const short AltUnderground = 31;

		// Token: 0x040031FB RID: 12795
		public const short FrostMoon = 32;

		// Token: 0x040031FC RID: 12796
		public const short UndergroundCrimson = 33;

		// Token: 0x040031FD RID: 12797
		public const short TheTowers = 34;

		// Token: 0x040031FE RID: 12798
		public const short PirateInvasion = 35;

		// Token: 0x040031FF RID: 12799
		public const short Hell = 36;

		// Token: 0x04003200 RID: 12800
		public const short MartianMadness = 37;

		// Token: 0x04003201 RID: 12801
		public const short LunarBoss = 38;

		// Token: 0x04003202 RID: 12802
		public const short GoblinInvasion = 39;

		// Token: 0x04003203 RID: 12803
		public const short Sandstorm = 40;

		// Token: 0x04003204 RID: 12804
		public const short OldOnesArmy = 41;
	}
}
